How to Explore the Map

The map of Averis is your guide to every nation in the story. Each name holds history, culture, and secrets waiting to be uncovered.

Here’s how it works:

  • Hover over a country name to see a short introduction.
  • Click a country name to jump to its full description below.
  • Scroll freely to view every region and learn how they connect.
  • Take the quiz below to see what country you would find home in.

Start anywhere, follow your curiosity, and see how the lands of Averis fit together.

Map of Averis
Verethia
Northern ice-locked island of a recluse king.
Whispers say old magic keeps its people alive.
Castellon
Western harbors and open hands.
Politics here feel more like neighborly chats.
Elvoria
Small in size, vast in wealth and wit.
Here, reason rules and faith takes a quieter seat.
Villanova
Stone and steel from the western range.
Fox-like royals favor contracts over bloodshed.
Astoria
Landlocked hub with markets from every shore.
Lumber is theirs; the rest comes by deal and vote.
Orenthos
Northern grasslands steeped in remedies.
Healers here work with the land’s quiet magic.
Velichka
Land of towering pines and winter air.
Bound to Tempereo by blood and steadfast alliance.
Lyandria
Birthplace of art, song, and stolen kisses.
Romance blooms here in every corner and court.
Calliand
Small in land, vast in iron and steel.
Their forges arm kingdoms across the continent.
Marindor
Peninsula of master shipwrights and salted trade.
Three seas shape its power and its bonds.
Tempereo
Seat of the Iron Keep; purples & silver.
Duty first, but the heart keeps starting fights.

Tempereo

Royal House: Castellanova
House Colors: All shades of purple with silver accents
Capital: Vercia

Tempereo is the largest country in Averis, carrying the deepest roots and the richest history. Five centuries ago, the great continental wars reached their fiercest battles on its soil. When the fighting ended, the world rebuilt itself here, and the Iron Keep rose from the rubble as the new seat of power within Vercia. Its completion marked the dawn of a new age—the AIK calendar (After Iron Keep). The Castellanova dynasty has ruled since that first year, their influence woven into every stone of the Keep and every alliance struck in its halls. While Tempereo’s fertile plains produce an abundance of crops for export, the nation’s true hallmark is its vast, disciplined military—commanded by a general whose reputation is as formidable as the legions he leads.

Verethia

Royal House: Unknown
House Colors: Unknown
Capital: Othelo

Verethia is the only country in Averis that never took part in the continental wars. To outsiders, it is a land of shadows and rumor, its people unseen for centuries. The reclusive king has never reached out to another royal house, and many believe the island to be abandoned entirely. Yet whispers persist of deep, old blood magic that still runs through the land, magic unlike any other in the world, feared as much as it is coveted.

Castellon

Royal House: Perron
House Colors: Deep navy, almost black
Capital: Borelen

Western coast born of mediation rather than conquest. During the continental wars, its founders acted as peacemakers, rarely drawing steel. In the centuries since, that legacy has endured—conflict is scarce here, and most dealings are sealed with a handshake rather than a blade.

Elvoria

Royal House: Mergùn
House Colors: Champagne (not quite gold)
Capital: Golian

Smallest of Averis’s kingdoms, yet its wealth outshines most. Born not from conquest but from cunning—when a merchant prince married his daughter to a second-born royal and bargained for land. With gold in place of soil, the Mergùn line built their own seat of power, and to this day they wear their self-made crown with smug precision.

Villanova

Royal House: Herrah
House Colors: Red and black
Capital: Bellhuen

Rich from the stone and metals of its western range, Villanova’s fortunes were once tied tightly to Tempereo—until the current king took a mysterious bride from Verethia. Whispers of old magic swirl, but the Herrah line remains fox-clever, turning suspicion into leverage and ensuring they emerge on top, no matter the game.

Astoria

Royal House: Jinune
House Colors: White and royal blue
Capital: Nuefen

Known for boosting exports of every other country, Astoria is landlocked and has a need for most resources—though their land is rich in lumber. Large markets take place regularly here, drawing people from

Orenthos

Royal House: Rhyven
House Colors: Sage green and cream
Capital: Therowen

Known as the healers’ realm, Orenthos’s northern grasslands grow a bounty of medicinal plants found nowhere else in Averis. Its healers are revered across the continent, and its halls of study blend apothecary craft with ancient herb-lore. Few wars have touched its soil in recent history, yet its borders are fiercely protected by those who know the value of what grows within.

Velichka

Royal House: Kirev
House Colors: Dark green and silver
Capital: Drakov

A land of towering pine forests and crisp, cold winds, Velichka is as enduring as the ancient trees that shade its soil. Its strongest tie lies with Tempereo, bound through centuries of diplomacy and marriage. Velichka’s nobility is known for its steadfast loyalty, their word binding as steel, and their winters as unforgiving as their politics.

Lyandria

Royal House: Valenne
House Colors: Rose red and ivory
Capital: Caelora

A jewel of artistry and passion, Lyandria is the birthplace of the continent’s most celebrated musicians, actors, and poets. Its cobblestone streets are lined with theaters, galleries, and moonlit cafés, each corner humming with stories. Romance clings to the air here like perfume, and travelers come seeking inspiration—or to lose themselves entirely in its beauty.

Calliand

Royal House: Draevon
House Colors: Steel grey and black
Capital: Branthorne

Small but formidable, Calliand is defined by its ironclad discipline and relentless industry. Surrounded by watchtowers and fortified borders, the nation thrives on precision—every sword, shield, and suit of armor forged here is considered the gold standard across the continent. While other countries barter in politics or charm, Calliand trades in strength, supplying weapons to allies and, sometimes, to former foes. In Calliand, security is not a privilege—it is a way of life.

Marindor

Royal House: Corven
House Colors: Navy and seafoam green
Capital: Veythar

A glittering peninsula embraced by three seas, Marindoor is the heart of Averis’s maritime power. Its shipyards are unrivaled, crafting vessels swift enough for trade and strong enough for war. Salt, fish, and rare coastal goods flow steadily from its harbors, keeping markets across the continent fed and flourishing. The Marindoorn navy is as respected as it is feared, and their mastery of the tides ensures their influence reaches far beyond their shores.

Map

Which Country in Averis Would You Call Home?

Question 1 of 7